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Re: iAROS just for Core i-CPUs

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Quote:

RC_tech wrote:
I heard sometimes that's a problem that AROS is open-source, but that's not the problem. The problem is, that there's no directed development, like erbsenbirne said. Actually we also have three distributions, all Intel 32-bit. Linux has more than 100 distros, but they lowered down, a lot are using Ubuntu today.


So you say if AROS had only one distro, we would get better hardware support? Do you think that people who put AROS distros together, are good low-level developers capable of writing hardware drivers?

Or do I miss something?


Posted on: 2013/7/24 8:04
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Re: Thread.library gets stuck

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Quote:

serk118uk wrote:

Hello ppl

I am currently Testing (Thread.Library) with small example trying to run aVorbisPlayer as thread using thread library but plays the 1st filled buffer than wont receive any more and gets stuck at above code but if i run the code without thread than all fine and plays entire ogg..

Please download and take a look and see if i am doing wrong or aros related problem.


Quick reply without compiling the code. You've made one huge mistake. You call ahi_allocate_resources from the main thread. Hence, the MsgPort which you create there is assigned to the main thread too (mp_SigTask). Even worse, the CreateMsgPort function allocates a signal (mp_SigBit) for the main thread too. Therefore, if you call Wait(SIGBREAKF_CTRL_C | (1L << ahi_msg_port->mp_SigBit)) in your player thread, it will wait for SIGBREAKF_CTRL_C only.

Solution: create MsgPort and IORequests in the player thread. Actually you could call the whole ahi_allocate_resources from the player thread :)


PS. It is a very VERY VERY bad habit to put the code into .h file (output_ahi.h). Fix it please!

Posted on: 2013/7/9 2:44
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Re: How useable is AROS on a slow system like 68K, PPC, ARM or old x86?

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Quote:

biggun wrote:

I think a developer or designer can easily or accidentally create a theme or some code which runs very swift on the high end system but totally overloads a low end system - without noticing this.


I have had that already. When I was porting AROS to EfikaPPC I have found few places which slowed the whole system significantly. But apart from that EfikaPPC with AROS and Radeon driver (not VESA) was quite snappy and fast.

Soon I should be able to tell something about the performance of EfikaMX running native AROS.

Quote:

Personally I'm very curious to know if AROS could be the ideal Operating system for a "semi legacy system" that has 1 GB of memory and a performance comparable to the EFIKA PPC.

This is of course a slow system compared to todays x86 - but out of nostalgic reasons I would like to use the system very much.


EfikaPPC was fast with AROS, as already said. One could have notice the slowdown though when raw cpu power or fast HD IO performance were needed. The hello world in C++ took nearly a minute to compile, mostly due to a huge IO load. You know, c++ and std namespace...

PS. With 1.6GHz Atom system and my video driver for Intel GMA I was able to watch 720p movies. However, it was a bit too slow for 1080p (most likely due to lack of overlay)

Posted on: 2013/6/4 0:38
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Re: ppc efika

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mt12345 wrote:
so I copied the missing handlers from nightly x86.
no errors this time but still hangs at


Erm... Do I understand right, you have copied x86 binaries to ppc AROS and expected it to work?

PS. The nightly build for EfikaPPC you guys are testing was an automated build on Markus Weiss machine. I'm not sure he was even able to test it...

Posted on: 2013/5/29 5:38
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Re: ppc OS X hosted

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Quote:

ausPPC wrote:
The one I've got is only about a week old but I take your point.

Who put the OS X release out?


These are not releases, but rather nightly builds -- automated builds done from the current revision of source tree. They are not checked by any humans after compilation is done, but rather uploaded automatically to the sourceforge.

Quote:

Or are these things just the product of a sophisticated build environment that isn't supposed to need individual support for specific platforms?


As I wrote the nightly builds are not controlled by anyone. Even worse - supporting e.g. OSX PPC hosted is relatively hard, since we do not have the Rosetta PPC emulator since OSX 10.7... I personally do not own any PPC mac anymore and cannot test the builds.

Posted on: 2013/5/29 0:29
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Re: Amiga 1200 + ACA 1232 aros m68k

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Quote:

twilen wrote:
Arosbootstrap probably got broken due to recent memory subsystem changes.



Can't be, unless you give MEMF_MANAGED flag to the krnCreateMemHeader function... But I'm sure you don't.

Posted on: 2013/5/22 10:00
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Re: Performance improvements

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Let me tease you a little. Test machine - virtualbox on MacBook Air running AROS hosted. I have executed each test several times. The time mentioned here is a mean value.

Default AROS hosted kernel:
test0 = 8.200 (clib's malloc/free)
test1 = 8.925 (exec's allocvec/freevec)

My tweaked AROS hosted kernel (with MEMF_MANAGED memory and completely different memory allocator):
test0 = 7.352 (clib's malloc/free)
test1 = 0.127 (exec's allocvec/freevec)

nice, isn't it? ;)

Posted on: 2013/5/9 14:42
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Re: Genesi: Added an AROS link

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Updated build with scout and few other things. Still, some software will not run or even will crash AROS (gcc is an example), so please test and report :)

Link: https://docs.google.com/file/d/0B4cwc1 ... 2RXFvTU0/edit?usp=sharing

PS. In case you have issues with keyboard, go to SYS:Devs/Keymaps/X11 and delete the keycode2rawkey.table file.

Posted on: 2013/3/27 4:10
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Re: Genesi: Added an AROS link

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Scout would probably run but it doesn't build at the moment - not everything is using varargs correctly yet...

I will commit a fix if I find time, unless you do :)

Posted on: 2013/3/26 12:44
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Re: Genesi: Added an AROS link

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New build is there. This time it contains a bit of contrib, too.

Link: https://docs.google.com/file/d/0B4cwc1 ... zWklacVk/edit?usp=sharing

Please, keep in mind this one is nearly untested, I have just partially checked things like xaos, dopus and few small demos. See what works and what doesn't, report it here or on AROS bugtracker :)

Have fun.

Posted on: 2013/3/26 0:09
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