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Re: realloc()?

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Quote:

mazze wrote:
Quote:

remotenemesis wrote:
So that'd be safe to use with memory allocated with AllocMem?


No. Don't mix C and Exec memory functions.

To elaborate: c uses it's own memory manager, and mixing those with api calls would interfere with its 'management'.

In that respect my link was meant to show you that it is trivial to implement

Posted on: 4/14 10:47
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Re: realloc()?

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Unless using a compiler (program language specific) that offers such functionality.

for example AROS' stdc implements realloc().

Posted on: 4/12 15:45
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Re: AROS is frustrating.

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Pasquale wrote:
...however when i try to compile and run simple codes it crashes.

The compiler itself does not seem to support AROS as a target. Unless you have addressed that as well, compiled code would not run very happily (if at all) on AROS.

Or did i misunderstood what you worked on ?

Posted on: 1/14 18:35
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Re: New nightly build server

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jeffrey1138 wrote:
Thanks, was the old one retired?

As per request of the previous owner/maintainer on the developers ML.

ncafferkey stepped in to take things under his wings, if not mistaken.

thanks ncafferkey !

Posted on: 1/1 18:13
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Re: Merry Christmas

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Sorry as i'm a little late to the party.

Merry X-Mass and a very happy new-year !!

Thank you for all for a wonderful year of AROS.

Posted on: 12/31 7:48
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Re: Disk info

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Sorry as i've seem to have missed the question.

Quote:
elwis wrote:
My original question was about how to identify units in AROS, since my memory is exceptionally weak regarding non-bash shell commands.

hmz, no idea about a commandline that would be able to show all that you need to know.

I use HD-toolbox to be able to determine what partition is located on what unit and what filesystem a partition is using.

You could also use partition tools for other platforms, in order to get an overview of your partitions/filesystems and then try to locate them with HD-toolbox (in case HD-toolbox alone would be too cryptic).

Posted on: 12/4 7:55
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Re: ShowPicture Image Viewer/Converter

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Congratz on a (better) understanding of a OS with its revolutionary concepts

However, be aware of the cake. It might be delicious (it really is) but it can be treacherous

Posted on: 2017/11/24 14:26
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Re: AROS BMP Picture DataType

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Just a reminder for @miker that when he's running windows as development OS that he can use the windows hosted versions of AROS to test his work.

I'm running v0 and v1 hosted (downloaded from nightly pages) next to each other without any issues. So, in case you run into issue then feel free to mention those.

fwiw there is no need for a full blown installation in case that is troubling you, it's about 50 mb in size for each version. You can of course add to that if you want, but for basic testing needs it is not necessary.

In case you have the svn sources checked out then you can build your own AROS version of course

Posted on: 2017/11/23 9:15
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Re: AROS BMP Picture DataType

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miker wrote:
If, as you suggest, the artefacts that I'm seeing on ABIv0 are related to issues that have been corrected in ABIv1 then how are we to know what those issues were?

That is where version control can be used for.

For instance this is a history of changes towards a source file named isxxx.c (from locale).

Usually a commit contains the reason for change, so that you could for instance (virtual example) read: "fixes distorted bmp graphics with GMA driver".

Quote:

If ABIv1 is more advanced than ABIv0 why isn't every flavor of AROS using ABIv1?

Legacy reasons.

In short, v1 abi/api is not set in stone (yet), so for every change made to those, every piece of available software needs to be recompiled.

Download the icaros DVD and install everything to see the order of magnitude we're dealing with and then try to locate all it's authors/porters to ask to do a recompilation for every change made, the distro maintainer to update the distro and end-users to spot regression.

API/ABI change ? then repeat the process.

Quote:

What are the differences?

Too may too mention in a quick reply. svn diff between v0 and v1 gives ou a literal listing of the changes.

Quote:

Is Icaros Desktop limited only to ABIv0?

Currently, yes.

Quote:

Will it ever use ABIv1?

Probably, but not until v1 is stable. Mind you that a switch to v1 also means a switch to 64 bit (and many of the available software titles are not 64-bit friendly).

Quote:

Why are we using different subsets of the same code?

You would have to be more specific about what you meant by "subset".

If i would have to guess then i think you are referring to the different platforms that sometimes have the same-named c-source files but is used only for the specific architecture/platform.

Quote:

These are the things I'm having difficulty with. Compared to that fixing the code itself is relatively easy.

Not to belittle your knowledge but am i allowed to conclude from that question that you're not too familiar with subversion trees and build-systems ?

I ask because in case the answer would be yes then this can't be answered easily in a simple forum post as there would be too many things to mention. But we can give it a try ofc

fwiw: it took me almost 2 years (in hiding) before i was able to make sense of things (again) and started to show my face around here. Before that i was keeping an eyes on things, almost from the beginning of AROS (but i also have a large gap in there of a couple of years because i disappeared from the grid for a long time).

Posted on: 2017/11/19 23:41
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Re: AROS BMP Picture DataType

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Quote:
miker wrote:
origami,

If you are running AROS Hosted and Native maybe I could send you some test BMP images to verify the issues?

I've PM'ed you.

... in order to keep the thread/topic/support going and in short: No, i'm currently not in a position to help you out with serious testing and providing helpful feedback on the results.


Posted on: 2017/11/19 23:24
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