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Re: What are you working on?

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2007/10/19 1:51
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@caveman
Quote:

I wonder if the mixer can be configured to use this lib too?


Yes. If you can, re-send me plz serk's libsmpeg.a on the kas1e@yandex.ru , and i will reconfigure sdl_mixer with it as well (can't download it from serk's page by some reassons)

Posted on: 2011/11/20 3:33
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Re: What are you working on?

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here
source:http://mirrors.dotsrc.org/lokigames/o ... /smpeg/smpeg-0.4.4.tar.gz
and my compiled version
http://www.portacall.org/downloads/libsmpeg_try.lhas


with mp3 player playmus but i could not get it to play

Posted on: 2011/11/20 7:25

Edited by serk118uk on 2011/11/20 8:40:03
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Re: What are you working on?

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@cavemann + @kas1e_ar
i have mixed couple of smpeg/ folder than canfused myself and deleted all and redownload latest version and recompiled.


@@kas1e_ar
this version is the version we want to add to sdl_mixer ignore other smpegs i upload.
http://www.portacall.org/downloads/serk_smpeg.lha

plaympeg will play mpeg videos also included.

after you have download please use playmus file_name.mp3

if its playing and you can hear the music than add this to sdl_mixer.a

i have tryed and it works and i will make a nice zunePlayer soon..





Posted on: 2011/11/20 10:33
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Re: What are you working on?

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2009/4/16 23:03
From Liancourt Saint Pierre - France
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Quote:

Hi Tzimisce,

Any news about the Aranym port?
Is it available for download anywhere?

Posted on: 2011/12/8 4:43
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Yannick
http://www.dusabledanslherbe.eu/AROSPage
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Re: What are you working on?

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2009/10/13 1:12
From Poland - Italy
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Hi,

while cleaning up the code of BoingIconBar, I've decided to play with mpega.library and so I'm trying to make an mp3 player using it.

Project name: ZAMP - Zune Aros Mp3 Player - At the moment I only have a ZUNE-Window with Eject/Play/Stop buttons working and mp3 files are played with mpega.library (screenshot below).


Yes, this might match the bounty:
MP3 Player - http://www.power2people.org/projects/profile/37

if I (or we - any help is welcome :) ) will complete this as a decent Mp3 player that satisfies the bounty, I would like to take it and move the money to the "Zune Fix - Phase 1" bounty: http://www.power2people.org/projects/profile/61

IIRC other people here in AE were trying to make an mp3 player using mpega.library (fishy_fis?) - so if anyone wants to help and agree in moving the bounty money to the Zune-Fix-Phase-1 bounty, just PM me.


-- LuKe


Attach file:



png  ZAMP.png (12.45 KB)
1447_4eefc3a5dbfeb.png 514X198 px

Posted on: 2011/12/19 15:11
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"I'm told they let DiskDoctor decide its own fate. They put the sources on a floppy, then ran DiskDoctor on it. The floppy was trashed, so was DiskDoctor." --Dave Haynie
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Re: What are you working on?

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2008/2/4 8:39
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Quote:

LuKeJerry wrote:
Hi,

while cleaning up the code of BoingIconBar, I've decided to play with mpega.library and so I'm trying to make an mp3 player using it.

Project name: ZAMP - Zune Aros Mp3 Player - At the moment I only have a ZUNE-Window with Eject/Play/Stop buttons working and mp3 files are played with mpega.library (screenshot below).


Yes, this might match the bounty:
MP3 Player - http://www.power2people.org/projects/profile/37

if I (or we - any help is welcome :) ) will complete this as a decent Mp3 player that satisfies the bounty, I would like to take it and move the money to the "Zune Fix - Phase 1" bounty: http://www.power2people.org/projects/profile/61

IIRC other people here in AE were trying to make an mp3 player using mpega.library (fishy_fis?) - so if anyone wants to help and agree in moving the bounty money to the Zune-Fix-Phase-1 bounty, just PM me.


-- LuKe



Hi LuKeJerry,

That's great! Seriously, thank you for doing this. I hope you claim the MP3 player bounty, moving the money to the Zune Fix bounty would be the icing on the cake!

With regards to other MP3 player projects, Serk118uk is working on an MP3 player too, but has already stated it doesn't use mpega.library, so isn't eligible for the bounty:
http://aros-exec.org/modules/newbb/vi ... t_id=61870#forumpost61870

Please apply to claim the bounty by emailing bounties@power2people.org . Thanks again.

Posted on: 2011/12/20 12:46
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Re: What are you working on?

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2009/10/13 1:12
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Hi HenryCase,

thank you for the nice words and appreciation :)

Hopefully I will be able to work on this project in upcoming xmas holidays and apply to the bounty.

I will open a new thread as soon as I have kind of "beta version" to share and have applied to the bounty.


-- LuKe






Posted on: 2011/12/20 15:40
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"I'm told they let DiskDoctor decide its own fate. They put the sources on a floppy, then ran DiskDoctor on it. The floppy was trashed, so was DiskDoctor." --Dave Haynie
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Re: What are you working on?

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2010/12/26 11:34
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I have released my first alpha release of my first AROS project - an AMOS sprite bank viewer. I released a Java version of AbkViewer some time ago, I recently ported it to ISO C90 as an AROS first (given that AROS lacks Java).

However, my recent C / AROS port still has a couple of bugs including some image corruption. Anyone want to have a crack at debugging it for AROS? I might try a Win32 or Linux port to rule out any AROS-specific issues. It's most likely a C issue, although this is my first time developing specifically for AROS.

Source and AROS/x86 binary below:
http://sourceforge.net/projects/arosamosabk/

For comparison, the Java version is available from:
http://sourceforge.net/projects/javaamosabk/

Posted on: 2012/2/18 11:50
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Re: What are you working on?

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2010/12/26 11:34
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I finally managed to fix the image corruption bug (a rogue signed byte type in use which I changed to unsigned, corruption gone). A fixed version is available to download, now with AROS icons.

However, I still have problems with the bottom and right window borders getting overwritten with the window's graphics. Could anyone with more AROS API experience suggest an elegant solution for this, looking at the code? I'd also like to move to a faster redraw method eventually.

Edit:
OK, I fixed the window border bug, and added many more features from the Java version including image zooming and spacing.
The latest source is now fully compliant with ISO C90, and is also buildable with a C++ compiler (g++) with its "CPP" define enabled.

Update 0.0.3 (available from SourceForge) will soon appear on The AROS Archives and Aminet. :)

Posted on: 2012/2/18 20:28

Edited by Mequa on 2012/2/20 16:19:42
Edited by Mequa on 2012/2/20 16:21:16
Edited by Mequa on 2012/2/20 16:22:29
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Re: What are you working on?

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Just a little update from my work on AROSRuby.

At the start of this year I revisited the Ruby port for AROS. It has been around a year since I did the original port and started on Zuby which was a binding to the MUI/Zune GUI library. However, I gave the project a rest so that I could have a rethink on how to develop this. The decision was how MUI-like should the Ruby API be? What is the right level of abstraction for a Ruby programmer?

I had a couple of ideas for also supporting other Ruby GUI bindings like GTK and TK for compatibility with existing libraries. Then the idea struck me - why not keep the Zuby binding as an abstract binding layer to MUI and then have the Ruby client API be polymorphic, for example to look like GTK or TK. The advantage here is that we don't end up with 'yet another API' and the programmer can just us the API that they are used to.

So far I have made quite a bit of progress with the abstract Zuby layer and have primarily focussed on the GTK2 concrete API. A handy side effect of this is that I can support Glade/GTKBuilder after writing a small XML parser. Not all widgets are supported, but things like layout, buttons, text boxes, lists and menus work.  I have not had time to do much more since the last holiday and I am not going to be able to work on this for another couple of months, however, here is a screenshot of what I have working so far which is a simple GUI created in Glade/GTKBuilder and the loaded into AROSRuby:

AROSRuby GUI test


Posted on: 2012/3/3 7:43
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