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Re: SMTube

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2010/8/30 7:20
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Quote:

oGALAXYo wrote:
Well I didn't intend working on this "player" kinda thing.


it wasnt my intention to force you into anything.

Quote:
A player with less than 100 lines of code is clearly something to play with.


yes, rather a playful approach, but even so if something comes out of that its worth to preserve, rather than be forgotten after it drops off the front page of a forum.

Quote:

Maybe the code can be extended.


it all remains to be seen, and not necessarily by you or me, but:

Quote:
The idea with a "playground" kinda area for "garbage" code may be interesting.


i just need to get my head around how to proceed with this. unfortunatelly im not a coder, so stuff that may be obvious to you aint obvious to me.

btw. do you have github account? a number of people have, maybe that might be a beginning?

id love a network of stuff people can work upon together, and just a common link page (perhaps hosted on aros svn) with categorized links to useful sources and releases.


Posted on: 9/13 11:48
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Re: SMTube

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oGALAXYo wrote:
On Fedora I have:
rpm -qa ffmpeg-* | sort
ffmpeg-devel-4.0.2-2.fc29.x86_64
ffmpeg-libs-4.0.2-2.fc29.x86_64


btw. i could perhaps attempt updating ffmpeg in contrib soon. the diff is pretty short. firstly it wasnt a priority so far and secondly there wasnt a proper test case one could verify the port working alright without building odyssey, and then not being sure if it isnt odyssey fault.

so having a simple working test code would certainly be beneficial here.

Posted on: 9/13 12:14
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Re: SMTube

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one thing is, aros compiler defines AROS, so defining AROS within the source throws an error and probably misses the point attempted. im having some further issues down the code with missing functions, which reminds me of odyssey video implementation, so atm i wonder if i shouldnt just try to get the new ffmpeg working instead of fixing the old. i still have to push few patches from nick tonight. so i might not be able to get back to it before tomorrow.

Posted on: 9/13 12:25
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Re: SMTube

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ok. my proposal is:
lets forget about your adoptions to 3.0.1 for the time being. i short handedly ported 4.0.2 to aros and built it along withy your player. the handicap is, it wants to have bsdsocket at disposal, since network fuctions are enabled. so i need to compile a native vmware version instead of hosted, where i cannot be bothered to setup the tap networking. im tired now anyway.

say, ill see if your player is working in the morning. ill test the few other apps that rely on ffmpeg (screenrecorder, odyssey??) and see if i can adapt them to the current api, and if all is fine, i will commit the new ffmpeg so that we can pick up from there. ok?


Posted on: 9/13 13:46
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Re: SMTube

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I need to setup a hosted AROS 64bit version alltogether with compiler and the stuff required and see if I can help. But that depends on how complicated setting up all of this will become and how much time I like to spent.

For the ffmpeg deprecated list:

https://www.ffmpeg.org/doxygen/4.0/deprecated.html

Here you can find the deprecated functions and what the developers suggest using instead.

So depending on how complex and complicated things get, the first step would be to replace as many deprecated functions as possible.

But then: I was also able to compile the player code with the deprecated functions (As they are not removed yet. At least in my version).

For the #define AROS, you can comment that line. If AROS already defines that variable, then re-defining it in the source (patch) is not necessary. It was for my own testing here. Basicly I tested deprecated functions vs, non-deprecated functions, to test whether I still can view something or not.

Posted on: 9/13 14:30
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Re: SMTube

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Quote:

oGALAXYo wrote:

But then: I was also able to compile the player code with the deprecated functions (As they are not removed yet. At least in my version).


i wasnt even though earlier version and silencing warnings. i was fetching direct from the main repo, so it might be distro dependent. but i sont want to go into such details.

Quote:

For the #define AROS, you can comment that line. If AROS already defines that variable, then re-defining it in the source (patch) is not necessary.


sure, i did.

Quote:
It was for my own testing here. Basicly I tested deprecated functions vs, non-deprecated functions, to test whether I still can view something or not.


which, i assume, worked out. given i have now up to date version which compiles, ands i dont yet see where it might break, it would be a win-win to verify it as working and only adopt the legacy aros code.

Posted on: 9/13 14:37
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Re: SMTube

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i have confirmed the player working on i386 abiv1 under qemu. updated ffmpeg in the contrib to 4.0.2. we will see how this plays out tomorrow, eventually update other sources, if there are problems we can always roll back.

basically it should compile for any aros platform now, with whatever gcc we use (tested 4.6.4 and 6.3.0).

attached updated mmakefile.

Attach file:


src mmakefile.src Size: 0.57 KB; Hits: 4

Posted on: 9/13 17:26
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Re: SMTube

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Would anyone be so kind to give it a go, for i386 ABIv0?

Posted on: 9/14 3:27
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Re: SMTube

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it may yet be too early to be worth hassle, if you dont have abi v0 compiler environment yourself, just to see it compiles and plays a vid, but only if you put that flick in the same dir as the played im afraid.


Posted on: 9/14 4:14
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Re: SMTube

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This is great work guys. Hope something usefull can come out if it. If we could get the video player in odyssey to behave nicely it would for sure be the perfect situation. It would still be very cool with some stand alone YouTube player.

Posted on: 9/14 14:49
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