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Re: Yannick's work

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ZunePaint got the fix suggested by nikolaos, after painting the imahe isn't fully updated once again as it is already done.

ZunePaint and ZuneView are updated to support masks in ilbm output for transparence (alpha channel is converted to mask based on the transparence threshold from the quantization interface, default is "0", i.e. not mask.

https://sourceforge.net/projects/zunet ... ePaint_v0.13.zip/download
https://sourceforge.net/projects/zunet ... neView_v0.39.zip/download

Posted on: 4/14 23:43
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Re: Yannick's work

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Yes :) thank You :)
I will test very soon.
I'm thinking one thing that would be cool with zuneview. The thumb display is quite small and I was thinking that rather display thumbs at all in zuneview it could be done in separate program maybe called zunethumb. When clicking thumb image it would open and be displayed in zuneview using Arexx.

Posted on: 4/15 0:51
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Re: Yannick's work

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@nikolaos

Thumbnails size and portion of screen allocated to thumbnails can be modified.
You can also totally remove thumbnails.

Regarding your proposal, I would say that we need workbench to display thumbnails as icon images if no .info file is existing.
I have created an "image requester" showing thumbnails for paolone, it is available in zunetools project on sourceforge allongside ZuneView and ZunePaint, using this in a script with ZuneView set to not display thumbnails can be what your looking for.

Posted on: 4/15 1:13
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Re: Yannick's work

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Yannick: Yes, that would be perfect :) Much better if thumb display was part of Wanderer or Workbench and ZuneView as default viewer.

Posted on: 4/15 2:01
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Re: Yannick's work

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Yannick: Tested latest ZunePaint and very happy about the update. Works real good now. Thank you :)

Posted on: 4/15 3:04
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Re: Yannick's work

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Thank you so much dear, we are waiting for zunewrite or zuneoffice suite, I'm joking but I think you would be able to, you're a big thank you

Posted on: 4/15 4:34
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Re: Yannick's work

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Hi,

I've uploaded a "better than nothing" SVG datatype to Aros Archive.
It's a picture datatype, hence it rasterize the SVG file and creates a bitmap from it.
It allows to view SVG files with multiview and ZuneView for example, any editing done is on the rendered bitmap not on the vector data.

Look into uploads for the moment, it should appear in recent section soon.

Posted on: 7/10 2:26

Edited by Yannickescu on 2018/7/10 7:18:15
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Re: Yannick's work

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Many thanks, Yannik! Your work is great!

Posted on: 7/10 6:16
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Re: Yannick's work

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Quote:

Yannickescu wrote:
Hi,

I've uploaded a "better than nothing" SVG datatype to Aros Archive.



Thanks. It's a welcome addition!

Posted on: 7/13 4:43
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Re: Yannick's work

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Hi,

After SVG datatype, here is a FIG datatype.
Again it's a picture datatype, hence it rasterize the FIG file and creates a bitmap from it.
It allows to view FIG files with Multiview and ZuneView for example, any editing done is on the rendered bitmap not on the vector data.
One limitation is that embedded bitmap pictures are not shown.

Look into uploads for the moment, it should appear in recent section soon.

http://archives.aros-exec.org/downloa ... ig_datatype.i386-aros.zip

Posted on: 7/20 4:22
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