Login
Username:

Password:

Remember me



Lost Password?

Register now!
Main Menu
Who's Online
1 user(s) are online (1 user(s) are browsing Forum)

Members: 0
Guests: 1

more...

Browsing this Thread:   1 Anonymous Users



« 1 2 (3) 4 5 6 ... 40 »


Re: A week in AROS...

Joined:
2004/5/7 2:45
From Daoulas (Finistère, France)
Group:
Member
Posts: 647
Offline
Hehe KingCon improved the original console in many ways and it seems many used it, but not everybody focused on the same improvements...

Indeed it added tab completion, which is a feature of our console since ages;
It provided a proportional gadget that let access to previous output, and this is also present in our console since some years now;
It made the console window an AppWindow, allowing to drop icons in it, which automatically typed the path of them: that's the new feature of ours that we started to speak about;
It also added some menus that we don't have yet;
It allowed to click anywhere in the current line, and we can't do it so far either.
And perhaps there was even more!

Posted on: 2014/9/30 0:12
_________________
Everyone knew it was impossible. Along came a fool who did not know and he did it.
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2011/4/18 7:10
From Germany
Group:
Member
Posts: 585
Offline
Ok, thanks

explains it, I was always a rather keyboard centered user ;)
So things like appwindow or click into line I will not notice.
My Amiga did not boot to Workbench but just to a fullscreen shell window.

Posted on: 2014/9/30 0:16
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2008/1/7 12:41
From Poland
Group:
Dev
Posts: 2923
Offline
Week of September 29th:

- Support for native language catalog names brought back (deadwood)
- A fix for m68k compilation with gcc 4.8.3 implemented (jmcmullan)
- Double-clicking on a keyboard layout in Input preferences will now make it the default (neil)
- Problem with x86 AROS crashing when trying to run m68k executables solved (deadwood)

Posted on: 2014/10/6 13:27

Edited by deadwood on 2014/10/6 21:21:50
_________________
Krzysztof

"There is no such thing as software for free. If it is not the user who covers the cost of software creation with money, it is the developer who covers this cost with his own free time."

www.aros3d.org
www.twitter.com/ddeadwood
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2011/3/7 1:41
From Nürnberg, Deutschland
Group:
Member
Posts: 1326
Offline
fix for GCC 4.8.3 for 68k compilation. What does that mean? Can everything now be compiled for 68k too?

Posted on: 2014/10/6 14:52
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2008/1/7 12:41
From Poland
Group:
Dev
Posts: 2923
Offline
Quote:

OlafS3 wrote:
fix for GCC 4.8.3 for 68k compilation. What does that mean? Can everything now be compiled for 68k too?


4.8.3 is not used to compile AROS yet. As for whether it can compile m68k now, I don't know - you need to ask Jason.

Posted on: 2014/10/6 21:23
_________________
Krzysztof

"There is no such thing as software for free. If it is not the user who covers the cost of software creation with money, it is the developer who covers this cost with his own free time."

www.aros3d.org
www.twitter.com/ddeadwood
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2004/3/29 9:54
From Scotland "The Cold"
Group:
Member
Posts: 2009
Offline
Quote:

OlafS3 wrote:
fix for GCC 4.8.3 for 68k compilation. What does that mean? Can everything now be compiled for 68k too?


The GCC 4.8.3 cross compiler had missing internal libgcc math functions when built for m68k - this patch fixes that issue so that it works. It isn't used (yet) to build AROS because the arm target breaks while building the gcc crosscompiler itself with an internal error.

Posted on: 2014/10/8 20:44
_________________
Click to see original Image in a new window
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2008/1/7 12:41
From Poland
Group:
Dev
Posts: 2923
Offline
Week of October 6th:

- Uncompressing with tar will no longer cause file system errors in certain cases (neil)

Posted on: 2014/10/12 0:32
_________________
Krzysztof

"There is no such thing as software for free. If it is not the user who covers the cost of software creation with money, it is the developer who covers this cost with his own free time."

www.aros3d.org
www.twitter.com/ddeadwood
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2008/1/7 12:41
From Poland
Group:
Dev
Posts: 2923
Offline
Week of October 13th:

- Mounting ISO images with diskimage.device works again (neil)
- Minor fix to french keymap (otigreat)
- Automatic running on test suite when doing nighly builds has been introduced (neil)

Posted on: 2014/10/20 9:51
_________________
Krzysztof

"There is no such thing as software for free. If it is not the user who covers the cost of software creation with money, it is the developer who covers this cost with his own free time."

www.aros3d.org
www.twitter.com/ddeadwood
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2010/8/30 7:20
Group:
Member
Posts: 830
Offline
following the commits it unfortunatelly looks like the development stagnates. it is in acvordance of what is reflected in activity within the bigger amiga community, sad though.

Posted on: 2014/10/20 10:51
Transfer the post to other applications Transfer


Re: A week in AROS...

Joined:
2007/10/23 8:47
From Los Angeles,CA
Group:
Member
Posts: 805
Offline
@wawa

Well in my opinion development is stagnating because of two main factors:
1)i think the few people left start to be fed up of the actual situation with four similar operating systems,two of it locked up commercially - one of them even sealed up and mostly driven by fanboi-oriented and fanboi-driven business logic and vocal fanbois ready to eat you alive with potatoes once you do something that does not follow "teh true word";
2) there is very little new blood among devs and a lot ego-driven projects that usually try to keep things tight to their pocket while in my opinion what the NG and oldskool world is living is a survival crisis that require common efforts and a good deal of easily affordable - if not fully open source - and reproducible hw/sw projects to keep the existence itself of the amiga and like philosophy alive;

Posted on: 2014/10/20 12:59
_________________
Kitteh Fav OS since 1995 =^x^=
---
Scarabocchi Binari - blog
Binary Doodles - english blog
Twitter
Transfer the post to other applications Transfer



« 1 2 (3) 4 5 6 ... 40 »



You can view topic.
You cannot start a new topic.
You cannot reply to posts.
You cannot edit your posts.
You cannot delete your posts.
You cannot add new polls.
You cannot vote in polls.
You cannot attach files to posts.
You cannot post without approval.

[Advanced Search]


Search
Top Posters
1 paolone
paolone
4278
2 magorium
magorium
4095
3 phoenixkonsole
phoenixkonsole
3887
4 nikolaos
nikolaos
3670
5 deadwood
deadwood
2923
6 ncafferkey
ncafferkey
2570
7 mazze
mazze
2200
8 clusteruk
clusteruk
2055
9 Kalamatee
Kalamatee
2009
10 damocles
damocles
1789
© 2004-2017 AROS Exec